AI Insights · Timothy · April 2024
Top 5 Hospital Games on Android in South America: Q1 2024
In the first quarter of 2024, hospital-themed games on Android saw varied performance trends in South America, with notable fluctuations in downloads, revenue, and active users.
In the first quarter of 2024, hospital-themed games on Android in South America exhibited diverse performance metrics. Here’s a closer look at the top five games: Match Frenzy™ - ASMR Tycoon, Happy Hospital®: ASMR Game, Happy Clinic: Hospital Game, Crazy Hospital®️, and Fun Hospital – Tycoon is Back.
Match Frenzy™ - ASMR Tycoon from JoyPlay Pte.Ltd. experienced a steady increase in weekly revenue, peaking at approximately $5.3K in the final week of January. Weekly downloads showed a decline from 49.9K at the start of January to 7.2K by the end of March. Active users also saw fluctuations, starting at 90.9K and ending the quarter at 63.8K.
Happy Hospital®: ASMR Game by DragonPlus Game Limited had a relatively stable revenue, starting at $4.4K and ending at $2.4K. Downloads fluctuated significantly, beginning with 49.7K in the first week of January and rising to 25.4K by the end of March. Active users remained robust, starting at 539.9K and maintaining around 492.3K by the end of the quarter.
Happy Clinic: Hospital Game from Nordcurrent Games saw modest weekly revenues, peaking at $1.8K mid-January and ending the quarter at $1.5K. Downloads were inconsistent, starting at 10.3K, dipping mid-quarter, and spiking to 21.6K by the end of March. Active users also varied, beginning at 19.7K and concluding at 25.9K.
Crazy Hospital®️ by Smart Fun Casual Games had a peak revenue of $1.7K in the first week of January, dropping to $652 by the end of March. Downloads saw a significant decline early in the quarter but recovered to 6.1K by the last week of March. Active users, however, remained relatively stable, ranging from 247.9K to 226.6K throughout the quarter.
Finally, Fun Hospital – Tycoon is Back from OrangesGame Technology Limited showed lower revenue figures, with a peak of $638 in late February. Downloads were erratic, starting with no downloads in early January and rising to 2.9K by mid-March. Active users began at 3.3K, peaking at 5.1K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.